CAREER
LIVE PERFORMANCE PRODUCER / CONTENT COORDINATOR
Summit Orlando (Orlando, FL, March 2010 - Present)
Produces 130+ projects across various media types annually, leveraging multi-disciplinary teams
Plans and produces live events, theatrical productions, video projects, music projects, VO, feature articles, social posts, newsletters, web updates, and internal and external email send outs
Coordinates schedules, ensuring on-time deliverables, milestones, and adherence to budget
Responsible for all messaging, style/brand guides across large organization
Cultivates relationships with external vendors, responsible for evaluation and contracting
Utilizes Asana for managing diverse creative projects across multiple platforms
Serves as liaison between artists, technicians, leadership, and stakeholders
Researches, coordinates, and conducts face-to-face interviews for features
Leads team meetings and presents direction, communicating necessary details across departments
Successfully increased attendance and unique viewership by 15% within a year of implementing new strategies for live events and online channels
Sports Writer | Heavy Sports (New York, NY, October 2023 – Feb 2024)
Contributed 5-10 feature articles per week covering the NFL
Sought stories, researched statistics and team histories that applied to subjects covered
Coordinated posts in tandem with Social Media Manager and large team of contributors
Selected and edited photos for each feature article, posted using Getty Images
Utilized Google Analytics, Marfeel, and WordPress for data tracking
Heavy’s NFL Team finished in the Top 15 for all news sites covering the NFL in first month
Account Representative | AKT Enterprises (Winter Park, FL, Aug 2009 – March 2010)
Managed accounts for primarily Music industry and YouTube clients
Implemented sales strategies across multiple social media platforms
Served as liaison for clients, design, and production
Quality Assurance Analyst | Electronic Arts Tiburon Studio (Maitland, FL, Feb. 2009 – July 2009)
Documented testing for famous sports titles
Created and adhered to testing plan and rules for writing and logging errors
Took on leadership of sub-teams through crunch time
EDUCATION
Florida Interactive Entertainment Academy (FIEA) | “Cohort 4” / Class of 2008
Master of Arts in Interactive Entertainment (Production / Game Design Track)
***WINNER OF WORLD’S BEST GAME DESIGN PROGRAM by Princeton Review and PC Gamer Magazine
University of Central Florida | Orlando, FL
Bachelor of Arts in Liberal Studies | Class of 2006
Focus Areas: Behavioral Science, Humanities, Creative Writing
University of Central Florida | Orlando, FL
CERTIFICATIONS
PMP (Certified Project Management Professional)
CSM (Certified Scrum Master)
CSPO (Certified Scrum Product Owner)
TOOLS
MS Suite / Google Suite / Adobe Suite / Slack / Asana / Mural / Logic / Pro Tools / Unreal 5 / Confluence / Jira / SQL